Stand, Counter Hit, 0x80
Air, Counter Hit, No Corner Correction
Stand, Counter Hit, 0x80
Stand, 0x80
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 153Group: 0Standard🤜JugInc: 0JugLim: 2NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 153Group: 0Standard🤜JugInc: 0JugLim: 2NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Air🤜
Group: 0Air🤜
Group: 0Air🤜, ★
Group: 0Air🤜
Group: 0Air🤜, ★
Group: 0Mid🤜
Group: 0Air🤜
Group: 0Air🤜
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
Unknown (6, 0)10, 2, 10, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0