| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | No Effect | ||||||||
| Script | 310 | None | ||||||||
| Flag | Specific Script No Back Recovery | Specific Script | Specific Script 0x80 | |||||||
| Damage | 80 | 96 | 20 | |||||||
| Stun | 100 | 120 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 60 | 72 | 30 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | |||||||||
| HitFreezeDefender | None | 2 | ||||||||
| MainRecoveryDuration | 30 | 0 | ||||||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 7.5 | 0.0 | ||||||||
| FallSpeed | 1.0 | 0.0 | ||||||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||