Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | H | |||||||||
Flag | Don't Kill 0x80 | |||||||||
Damage | 30 | 36 | 8 | |||||||
Stun | None | |||||||||
EXAttacker | 5 | 6 | 3 | |||||||
EXDefender | 3 | 4 | 2 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 2 | None | ||||||||
HitFreezeDefender | 2 | |||||||||
MainRecoveryDuration | 12 | 9 | 12 | 9 | 22 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.3 | 0.1 | ||||||||
FallSpeed | 0.2 | 0.05 | 0.2 | 0.05 | 0.5 | |||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2'] | None |