Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script | Specific Script 0x80 | ||||||||
Damage | 200 | 240 | 50 | |||||||
Stun | 250 | 300 | None | |||||||
EXAttacker | 120 | 144 | 60 | |||||||
EXDefender | 72 | 87 | 36 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | |||||||||
HitFreezeDefender | 4 | 2 | ||||||||
MainRecoveryDuration | 20 | 0 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.5 | 0.0 | ||||||||
FallSpeed | 0.5 | 0.0 | ||||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None |