Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | H | 297 | H | |||||||
Flag | Screenshake | Specific Script Screenshake | Don't Kill 0x80 | |||||||
Damage | 150 | 180 | 38 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | 40 | 48 | 20 | |||||||
EXDefender | 24 | 29 | 12 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 14 | |||||||||
HitFreezeDefender | 14 | |||||||||
MainRecoveryDuration | 17 | 14 | 17 | 14 | 24 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.8 | 1.2 | 1.8 | 1.2 | 0.8 | |||||
FallSpeed | 0.7 | 0.5 | 0.7 | 0.5 | ||||||
JuggleStart | 90 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x4', '0x8'] |