Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 187 | H | 187 | H | ||||||
Flag | Specific Script Screenshake | Screenshake | Specific Script Screenshake | Screenshake | Don't Kill 0x80 | |||||
Damage | 100 | 120 | 25 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 36 | 44 | 18 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 18 | |||||||||
HitFreezeDefender | 18 | |||||||||
MainRecoveryDuration | 24 | 20 | 24 | 20 | 21 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.6 | 1.8 | 0.6 | 1.8 | 0.8 | |||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x10'] | |||||||||
Index23 | 1 | None | ||||||||
Index24 | 1 | None |