Stand, Counter Hit, 0x80
Air, Counter Hit, No Corner Correction
Stand, Counter Hit, 0x80
Stand, 0x80
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 154Group: 0Standard🤜JugInc: 0JugLim: 5NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 154Group: 0Standard🤜JugInc: 0JugLim: 5NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Air🤜
Group: 0Air🤜, ★
Group: 0Air🤜, ★
Group: 0Air🤜
Group: 0Air🤜
Group: 0Air🤜
Group: 0Air🤜
Group: 0Air🤜
Group: 0Air🤜
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Air🤜, ★
Group: 0High🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
CancelList: 33Buffer on Hit, Buffer on Block
CancelList: 33Execute
Amount: 0.015Mode: SetTarget: Vertical Speed
Amount: 0.03Mode: SetTarget: Horizontal Speed
Amount: -0.002Mode: SetTarget: Vertical Acceleration
Amount: 0Mode: SetTarget: Horizontal Speed
Unknown (6, 0)12, 3, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0