GroundLevel

Unknown (10002)

X

Y

#8 - VS2_rolling

Hide Unknowns
Total Frames
28
Recovery Starts At
29

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x10', '0x20', '0x80', '0x100', '0x10000']
unk9
1
unk13
64
Unknown12
3000
Unknown16
9
Unknown18
1.0
Unknown20
1
Hitboxes
Effect: 8Group: 255Standard🤜JugInc: 0JugLim: 20NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']
Hurtboxes
Group: 0Low🤜Unknown13: 13Unknown7: 64
AutoCancels
Condition: On Unknown 33Script: #20 - VS2_GroundHITUnknown2: 4Params: []
Condition: On Unknown 33Script: #20 - VS2_GroundHITUnknown2: 4Params: [0, 0, 0, 1]
Condition: On Projectile Presence?Script: #11 - VS2_5HP
Condition: On Projectile Presence?Script: #18 - VS2_5HP_VT1
Condition: On Projectile Presence?Script: #17 - VS2_3HK
Condition: On Projectile Presence?Script: #15 - VS2_AB_UP_M_EX
Condition: On Unknown 21Script: #31 - VS2_ENDUnknown2: 4Params: [2, 0, 0, 0]
Condition: On Projectile Presence?Script: #13 - VS2_AB_UP_H
Condition: On Projectile Presence?Script: #12 - VS2_2HP
Condition: On Projectile Presence?Script: #22 - VS2_FALL
Condition: On Projectile Presence?Script: #14 - VS2_4HP_6HP
Condition: On LandingScript: #9 - VS2_bound
Condition: On Unknown 36Params: [0, 0, 0, 0]ActivateStates: ['A']
Condition: On Unknown 36Params: [1, 0, 0, 0]ActivateStates: ['A']
Condition: On Unknown 51Params: [0, 50, 0, 0]ActivateStates: ['B']
Condition: On Unknown 51Params: [1, 50, 0, 0]ActivateStates: ['B']
Forces
Amount: 0.045Mode: SetTarget: Horizontal Speed
Unknown
Unknown (0, 92)0, 0, 904, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0ActiveOnStates: ['A']InactiveOnStates: ['B']