Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script Hard Knockdown No Back Recovery | Specific Script 0x80 | ||||||||
Damage | 1 | 2 | 1 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | 12 | ||||||||
HitFreezeDefender | 12 | |||||||||
MainRecoveryDuration | 20 | 19 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.175 | 0.25 | ||||||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | 1 | None |