Stand, Counter Hit, 0x80, 0x1000000
Stand, 0x80, 0x1000000
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Effect: 66Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 10NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] Effect: 66Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 10NormalNumberOfHits: 1Strength: 40Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
CancelList: 40Buffer on Hit, Buffer on Block
CancelList: 40Execute
CancelList: 80Buffer on Hit, Buffer on Block
CancelList: 80Execute
CancelList: 92Buffer on Hit
CancelList: 92Execute