Ranges

Position: 0
Hit: 0.8
    (relative: 0.8)
Strike: 1
    (relative: 1)

GroundLevel

Unknown (10002)

X

Y

#25 - VS2_BASKET_BOUND_FALL

Hide Unknowns
Total Frames
79
Recovery Starts At
80
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Hitboxes
Effect: 8Group: 255Standard🤜JugInc: 0JugLim: 99NormalNumberOfHits: 1Strength: 70
CantHit: ['Cross-Up']Group: 0ProximityNormal
Hurtboxes
Group: 0Low🤜
AutoCancels
Condition: On Unknown 33Script: #20 - VS2_GroundHITParams: []
Condition: On Unknown 33Script: #20 - VS2_GroundHITParams: [0, 0, 0, 1]
Condition: On Projectile Presence?Script: #11 - VS2_5HP
Condition: On Projectile Presence?Script: #18 - VS2_5HP_VT1
Condition: On Projectile Presence?Script: #15 - VS2_AB_UP_M_EX
Condition: On Projectile Presence?Script: #17 - VS2_3HK
Condition: On Unknown 21Script: #31 - VS2_ENDParams: [2, 0, 0, 0]
Condition: On Projectile Presence?Script: #22 - VS2_FALL
Condition: On Projectile Presence?Script: #13 - VS2_AB_UP_H
Condition: On Projectile Presence?Script: #14 - VS2_4HP_6HP
Condition: On Projectile Presence?Script: #12 - VS2_2HP
Condition: On LandingScript: #26 - VS2_BASKET_BOUND_RISE
Condition: On LandingScript: #9 - VS2_bound
Forces
Amount: 0.05Mode: SetTarget: Vertical Speed
Amount: -0.05Mode: SetTarget: Vertical Acceleration