| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 330 | H | ||||||||
| Flag | Specific Script 0x1000000 | 0x80 | ||||||||
| Damage | 30 | 36 | 8 | |||||||
| Stun | None | |||||||||
| EXAttacker | 30 | 36 | 15 | |||||||
| EXDefender | 18 | 22 | 9 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 15 | |||||||||
| HitFreezeDefender | 15 | |||||||||
| MainRecoveryDuration | 60 | 55 | 60 | 55 | 12 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.3 | 0.2 | ||||||||
| FallSpeed | 4.0 | 3.5 | 4.0 | 3.5 | 0.5 | |||||
| JuggleStart | 1 | 2 | 1 | 2 | 1 | |||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||
| Index18_HI | ['0x2', '0x4', '0x8', '0x10'] | None | ||||||||