Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | M | |||||||||
Flag | ||||||||||
Damage | 110 | 132 | 18 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | 12 | 15 | 12 | 15 | |||||
HitFreezeDefender | 15 | 12 | 15 | 12 | 15 | |||||
MainRecoveryDuration | 18 | 20 | 18 | 20 | ||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.5 | 1.8 | 1.5 | 1.8 | 0.6 | |||||
FallSpeed | 0.5 | 0.4 | 0.5 | 0.05 | ||||||
JuggleStart | 3 | 0 | ||||||||
DamageScalingGroup | None |