Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | Blow | Guard | |||||||
Script | None | M | 302 | M | ||||||
Flag | Specific Script Don't Kill 0x1000000 | Specific Script | Don't Kill White Damage 0x80 | |||||||
Damage | 20 | 24 | 5 | |||||||
Stun | None | |||||||||
EXAttacker | 20 | 24 | 10 | |||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 1 | 12 | ||||||||
HitFreezeDefender | 1 | 12 | ||||||||
MainRecoveryDuration | 0 | 14 | 30 | 12 | ||||||
KnockdownDuration | 20 | 25 | 20 | |||||||
KnockBack | 0.0 | 0.25 | 0.4 | 0.25 | ||||||
FallSpeed | 0.0 | 0.5 | 1.0 | 0.5 | ||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1'] | ['0x4', '0x8'] | ||||||||
Index18_HI | ['0x2', '0x4', '0x8', '0x10'] | ['0x8'] | None |