Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | H | ||||||||
Flag | Specific Script | White Damage 0x80 | ||||||||
Damage | 50 | 60 | 13 | |||||||
Stun | 120 | 144 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | 50 | 60 | 25 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 8 | 15 | ||||||||
HitFreezeDefender | 18 | 15 | ||||||||
MainRecoveryDuration | 35 | 32 | 35 | 32 | 20 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.7 | 0.5 | ||||||||
FallSpeed | 2.0 | 1.7 | 2.0 | 1.7 | 0.5 | |||||
JuggleStart | 5 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x10'] | ['0x1', '0x2', '0x4', '0x8'] | ||||||||
Index18_HI | ['0x4'] | None |