Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | Blow | No Effect | Blow | Guard | |||||
Script | None | 292 | None | 292 | H | |||||
Flag | Specific Script Don't Kill White Damage No Back Recovery | Specific Script Don't Kill White Damage | Don't Kill | |||||||
Damage | 60 | 72 | None | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | 15 | ||||||||
HitFreezeDefender | None | 15 | ||||||||
MainRecoveryDuration | 20 | 22 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.0 | 1.7 | 0.6 | |||||||
FallSpeed | 0.0 | 1.2 | 0.5 | |||||||
JuggleStart | 99 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | None | ['0x1', '0x2', '0x4', '0x8'] |