Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | Guard | ||||||||
Script | None | H | ||||||||
Flag | Specific Script Don't Kill | Specific Script Hard Knockdown | Don't Kill 0x80 | |||||||
Damage | 15 | 18 | 4 | |||||||
Stun | None | |||||||||
EXAttacker | None | |||||||||
EXDefender | 10 | 12 | 5 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | |||||||||
HitFreezeDefender | None | |||||||||
MainRecoveryDuration | 0 | |||||||||
KnockdownDuration | 20 | 60 | 20 | |||||||
KnockBack | 0.0 | |||||||||
FallSpeed | 0.0 | |||||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
Index18_HI | ['0x8'] | None |