| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | M | H | ||||||||
| Flag | Screenshake | 0x80 | ||||||||
| Damage | 80 | 96 | 20 | |||||||
| Stun | 150 | 180 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 24 | 29 | 12 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 17 | 15 | 17 | 14 | 15 | |||||
| HitFreezeDefender | 17 | 15 | 17 | 14 | 15 | |||||
| MainRecoveryDuration | 26 | 27 | 26 | 27 | 12 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 2.0 | 0.2 | ||||||||
| FallSpeed | 0.6 | 0.8 | 0.6 | 0.8 | 0.5 | |||||
| JuggleStart | 13 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x10'] | ['0x1', '0x2', '0x4', '0x8'] | ['0x1', '0x10'] | ['0x2', '0x4', '0x8'] | ['0x1', '0x2', '0x4', '0x8'] | |||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||