| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | No Effect | Blow | Guard | |||||||
| Script | None | H | ||||||||
| Flag | Specific Script Don't Kill | Don't Kill 0x100 | ||||||||
| Damage | 15 | 18 | 15 | |||||||
| Stun | None | |||||||||
| EXAttacker | None | |||||||||
| EXDefender | 10 | 12 | 20 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | 10 | ||||||||
| HitFreezeDefender | None | 10 | ||||||||
| MainRecoveryDuration | 0 | 16 | 20 | |||||||
| KnockdownDuration | 20 | 25 | 0 | |||||||
| KnockBack | 0.0 | 1.5 | 0.5 | |||||||
| FallSpeed | 0.0 | 0.5 | 0.05 | |||||||
| JuggleStart | 0 | 3 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | None | ['0x2', '0x8'] | ||||||||
| Index18_HI | ['0x8'] | None | ||||||||