Counter Hit
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
Effect: 74Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Group: 0Mid🤜, ★
Group: 0Mid🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Mid🤜, ★
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
CancelList: 37Buffer on Hit, Buffer on Block
CancelList: 37Execute
CancelList: 66Buffer on Hit, Buffer on BlockActiveOnStates: ['A']
CancelList: 66ExecuteActiveOnStates: ['A']
Condition: If Resource?Resource: 1ActivateStates: ['A']
Amount: 0.15Mode: SetTarget: Horizontal Speed
Amount: 0.11Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed
Unknown (0, 0)2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0ActiveOnStates: ['B']