| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Hit | ||||||||
| Script | 307 | 190 | 191 | |||||||
| Flag | Specific Script | Specific Script Don't Kill 0x80 | Specific Script 0x80 | |||||||
| Damage | 130 | 156 | 33 | |||||||
| Stun | 150 | 180 | None | |||||||
| EXAttacker | 40 | 48 | 20 | |||||||
| EXDefender | 24 | 29 | 12 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 15 | |||||||||
| HitFreezeDefender | 15 | |||||||||
| MainRecoveryDuration | 33 | 30 | 33 | 30 | 20 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 2.5 | 0.5 | ||||||||
| FallSpeed | 1.2 | 0.8 | 1.2 | 0.8 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||