Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | H | M | H | M | H | |||||
Flag | Don't Kill 0x80 | |||||||||
Damage | 100 | 120 | 25 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | 30 | 36 | 15 | |||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | 40 | 48 | 20 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 12 | |||||||||
HitFreezeDefender | 12 | |||||||||
MainRecoveryDuration | 33 | 15 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.25 | 1.2 | 1.25 | 1.2 | 0.65 | |||||
FallSpeed | 1.75 | 0.5 | ||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] |