Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | No Effect | ||||||||
Script | 355 | H | None | |||||||
Flag | Specific Script | Specific Script 0x80 | ||||||||
Damage | 160 | 192 | 40 | |||||||
Stun | 250 | 300 | None | |||||||
EXAttacker | 50 | 60 | 25 | |||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | None | ||||||||
HitFreezeDefender | 15 | None | ||||||||
MainRecoveryDuration | 50 | 18 | 0 | |||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.0 | 1.0 | 0.0 | |||||||
FallSpeed | 0.5 | 0.4 | 0.0 | |||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | None |