Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Hit | Blow | Hit | Blow | Guard | |||||
Script | 140 | M | 140 | M | H | |||||
Flag | Specific Script | Specific Script | Don't Kill 0x80 | |||||||
Damage | 75 | 90 | 19 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 19 | 18 | 21 | 19 | ||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.6 | 0.8 | 0.6 | 0.8 | 0.5 | |||||
FallSpeed | 0.5 | |||||||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] |