Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | 212 | 292 | 212 | H | |||||
Flag | Specific Script | Don't Kill White Damage 0x80 | ||||||||
Damage | 60 | 72 | 15 | |||||||
Stun | 75 | 90 | None | |||||||
EXAttacker | 25 | 30 | 13 | |||||||
EXDefender | 15 | 18 | 8 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 11 | |||||||||
HitFreezeDefender | 12 | |||||||||
MainRecoveryDuration | 36 | 38 | 36 | 38 | 14 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.2 | 1.38 | 1.2 | 1.38 | 0.35 | |||||
FallSpeed | 1.8 | 0.5 | ||||||||
JuggleStart | 2 | 3 | 2 | 3 | 1 | |||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x4', '0x8'] | |||||||||
Index18_HI | ['0x1', '0x2'] | None |