Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | OTG | Blow | OTG | Blow | Guard | |||||
Script | 225 | 212 | 225 | 212 | H | |||||
Flag | Specific Script Hard Knockdown | Specific Script | Specific Script Hard Knockdown | Specific Script | Don't Kill 0x80 | |||||
Damage | 120 | 144 | 30 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | 40 | 48 | 20 | |||||||
EXDefender | 24 | 29 | 12 | |||||||
VGauge | 40 | 48 | 20 | |||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 20 | 12 | 20 | |||||||
KnockdownDuration | 0 | 30 | 0 | 30 | 20 | |||||
KnockBack | 0.5 | 0.3 | 0.5 | 0.3 | 0.7 | |||||
FallSpeed | 0.5 | -4.0 | 0.5 | -4.0 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] |