| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Guard | ||||||||
| Script | 292 | 212 | 292 | 330 | H | |||||
| Flag | Specific Script | Don't Kill 0x80 | ||||||||
| Damage | 50 | 60 | 13 | |||||||
| Stun | 50 | 60 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 8 | 10 | 4 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 10 | |||||||||
| HitFreezeDefender | 10 | |||||||||
| MainRecoveryDuration | 35 | 26 | 35 | 26 | 20 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 1.1 | 1.2 | 1.1 | 1.2 | 0.4 | |||||
| FallSpeed | 2.0 | 1.0 | 2.0 | 1.0 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x2', '0x8'] | |||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||