Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | 212 | 292 | 330 | H | |||||
Flag | Specific Script | Don't Kill 0x80 | ||||||||
Damage | 45 | 54 | 12 | |||||||
Stun | 60 | 72 | None | |||||||
EXAttacker | 13 | 16 | 7 | |||||||
EXDefender | 8 | 10 | 4 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | |||||||||
HitFreezeDefender | 10 | |||||||||
MainRecoveryDuration | 35 | 26 | 35 | 26 | 20 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.1 | 1.2 | 1.1 | 1.2 | 0.4 | |||||
FallSpeed | 2.0 | 1.0 | 2.0 | 1.0 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | |||||||||
Index18_HI | ['0x1', '0x2'] | None |