Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | 212 | 292 | 330 | H | |||||
Flag | Specific Script | Don't Kill 0x80 | ||||||||
Damage | 50 | 60 | 13 | |||||||
Stun | 100 | 120 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 8 | 10 | 4 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | 17 | ||||||||
HitFreezeDefender | 10 | 17 | ||||||||
MainRecoveryDuration | 35 | 26 | 35 | 26 | 20 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 1.1 | 1.2 | 1.1 | 1.2 | 0.4 | |||||
FallSpeed | 2.0 | 0.8 | 2.0 | 0.8 | 0.5 | |||||
JuggleStart | 1 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | ['0x1', '0x10'] |