| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Blow | Hit | Blow | Guard | |||||
| Script | H | M | H | M | H | |||||
| Flag | Don't Kill 0x80 | |||||||||
| Damage | 50 | 60 | 13 | |||||||
| Stun | 75 | 90 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 12 | 15 | 6 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 12 | |||||||||
| HitFreezeDefender | 12 | |||||||||
| MainRecoveryDuration | 19 | 25 | 21 | 25 | 17 | |||||
| KnockdownDuration | 20 | |||||||||
| KnockBack | 0.5 | 1.0 | 0.5 | 1.0 | 0.9 | |||||
| FallSpeed | 0.5 | 0.6 | 0.5 | 0.6 | 0.5 | |||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x4', '0x8'] | |||||||||
| Index18_HI | ['0x1', '0x2'] | None | ||||||||