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Character: Blanka
Version: 6.001 [winter-update]
Other versions
3.010 [blanka update]
3.020 [april patch]
3.030 [falke update]
3.060 [g sagat update]
4.000 [kage balance update]
4.021 [blanka bugfix]
4.030 [march bugfix]
4.070 [evo update]
5.001 [ce launch]
5.012 [seth release]
5.020 [march patch]
5.031 [may patch]
6.001 [winter update]
6.022 [may patch]
6.031 [oro akira release]
7.001 [definitive update]
7.002 [may patch]
Help
About
Donate
Source code
Blanka
Life
1025
Stun
1050
VGauge
2 bars
VTrigger
2000
VGauge2
3 bars
VTrigger2
3000
Move Descriptions
5LP
5LK
5MP
5MK
5HP
5HK
2LP
2LK
2MP
2MK
2HP
2HK
8LP
8LP_VS
8LK
8LK_VS
8MP
8MP_VS
8MK
8MK_VS
8HP
8HP_VS
8HK
8HK_VS
89HP
6MP
3HP
R_2LP
TC-5HK
TC-8HP
Rolling-L
Rolling-M
Rolling-H
Rolling-EX
BACK_Rolling-L
BACK_Rolling-M
BACK_Rolling-H
BACK_Rolling-EX
BACK_Rolling-EX_VS
Vertical-L
Vertical-M
Vertical-H
Vertical-EX
Thouder
Thouder_LOOP_1
Thouder_LOOP_2
Thouder-EX
Thouder-EX_LOOP_1
Thouder-EX_LOOP_2
Rolling-VT1
CA_Rolling-VT1
BACK_Rolling-VT1
CA_BACK_Rolling-VT1
BACK_Rolling-VT1_VS
CA_B_Rolling-VT1_VS
Thouder_VT1
Vertical-VT1
CA_Vertical-VT1
Wild-L
Wild-M
Wild-H
Wild-EX
6KKK
4KKK
V_SKILL
V_SKILL_ATTACK
V_SKILL_JUMP
6KKK_VS_C
4KKK_VS_C
V_SKILL_2_START
V_SKILL_2_HOLD
V_SKILL_2_START_TC
V_SKILL_2_HOLD_C_TC
F_DASH
B_DASH
CA
CA_ CANCEL
VT1 START
C VT1 START
VT1 Ground_Timer
VT2 START
C VT2 START
V_REVERSAL
Rolling-VT2_6_1
Rolling-VT2_6_1_Vertical
Rolling-VT2_6_2
Rolling-VT2_6_3
Rolling-VT2_4_1
Rolling-VT2_4_1_Vertical
Rolling-VT2_4_2
Rolling-VT2_4_3
Rolling-VT2_9_1
Rolling-VT2_9_1_Vertical
Rolling-VT2_9_2
Rolling-VT2_9_3
Rolling-VT2_7_1
Rolling-VT2_7_1_Vertical
Rolling-VT2_7_2
Rolling-VT2_7_3
Rolling-VT2_2_1
Rolling-VT2_2_1_Vertical
Rolling-VT2_2_2
Rolling-VT2_2_3
Rolling-VT2_8_1
Rolling-VT2_8_1_Vertical
Rolling-VT2_8_2
Rolling-VT2_8_3
Rolling-VT2_3_1
Rolling-VT2_3_1_Vertical
Rolling-VT2_3_2
Rolling-VT2_3_3
Rolling-VT2_1_1
Rolling-VT2_1_1_Vertical
Rolling-VT2_1_2
Rolling-VT2_1_3
V_SH
THROW_N
FRONT_THROW
BACK_THROW
CPU_2MK
CPU_5MK
CPU_5HP
CPU_LIFT
CPU_6KKK
CPU_V_JUMP
CPU_F_JUMP
CPU_VS_JUMP
CPU_VT1_CRG
CPU_TC-8HP
CPU_VSKILL_2_START
CPU_VSKILL_2_Lv1
CPU_VSKILL_2_Lv2
CPU_VSKILL_2_STEP
APPEAL
Scripts
Move Scripts
#600 -
5LP
EFF 0
#601 -
5MP
EFF 2
#603 -
5LK
EFF 6
#605 -
5HK
EFF 10
EFF 11
#606 -
5HK_HIT
#607 -
2LP
EFF 12
#608 -
2MP
EFF 14
#609 -
2HP
EFF 16
#610 -
2LK
EFF 20
#611 -
2MK
EFF 22
#612 -
2HK
EFF 24
#614 -
8LP
EFF 26
#615 -
8MP
EFF 28
#616 -
8HP
EFF 30
#617 -
8LK
EFF 32
#618 -
8MK
EFF 34
#619 -
8HK
EFF 36
#621 -
5 MK
EFF 8
EFF 9
#622 -
5 HP
EFF 4
#640 -
6MP_START
#641 -
6MP_RELEASE
EFF 52
EFF 53
#642 -
6MP_HOLD
EFF 47
EFF 48
#650 -
6MP
#651 -
89HP
EFF 30
#652 -
3HP
EFF 50
#653 -
6KKK
#654 -
4KKK
#655 -
4KKK_old
#656 -
TC_5HK
EFF 55
#657 -
TC_JUMP_ATTACK
EFF 56
#658 -
TC_LANDING
#660 -
6KKK_VS
#661 -
4KKK_VS
#715 -
THROW_N
EFF 40
#716 -
THROW_B
EFF 40
#725 -
THROW_N_ATK
EFF 42
EFF 43
#726 -
THROW_N_DMG
#728 -
THROW_B_ATK
EFF 44
#729 -
THROW_B_DMG
#740 -
VT_START
#741 -
C_VT_START
#745 -
VT1_Thunder
EFF 145
#746 -
VT1_Thunder_GUARD
EFF 145
#748 -
VT1_Rolling
EFF 148
#750 -
Vertical_VT1
EFF 150
EFF 151
EFF 154
#751 -
Vertical_VT1_HIT
#752 -
Vertical_VT1_GUARD
#753 -
Vertical_VT1_HIT_LAND
#754 -
Vertical_VT1_GUARD_LAND
#757 -
Back_Rolling_VT1_LAND
#758 -
Back_Rolling_VT1
EFF 152
#759 -
VT_Rolling_GUARD
#760 -
VT_Rolling_GUARD_LAND
#762 -
Back_Rolling_VT1_VSC
EFF 153
#769 -
C_VT2_START
#770 -
VT2_START
#771 -
VT2_Rolling_LAND
#772 -
VT2_Rolling_6_1
EFF 161
#773 -
VT2_Rolling_9_1
EFF 161
#774 -
VT2_Rolling_8_1
EFF 161
#775 -
VT2_Rolling_3_1
EFF 161
#776 -
VT2_Rolling_2_1
EFF 161
#778 -
VT2_Rolling_6_2
EFF 160
#780 -
VT2_Rolling_79_2
EFF 160
#782 -
VT2_Rolling_8_2
EFF 160
#784 -
VT2_Rolling_13_2
EFF 160
#786 -
VT2_Rolling_2_2
EFF 160
#788 -
VT2_Rolling_6_3
EFF 160
#790 -
VT2_Rolling_79_3
EFF 160
#792 -
VT2_Rolling_8_3
EFF 160
#794 -
VT2_Rolling_13_3
EFF 160
#796 -
VT2_Rolling_2_3
EFF 160
#803 -
VT1_Ground_START_Timer
EFF 163
EFF 164
EFF 167
EFF 168
EFF 169
#804 -
VT1_Ground_Release_Timer
EFF 164
EFF 165
#805 -
VT1_Ground_HOLD_Timer
EFF 163
EFF 164
EFF 168
EFF 169
#808 -
VT2_Rolling_4_1
EFF 161
#809 -
VT2_Rolling_7_1
EFF 161
#810 -
VT2_Rolling_1_1
EFF 161
#812 -
VT2_Rolling_4_2
EFF 160
#813 -
VT2_Rolling_7_2
EFF 160
#814 -
VT2_Rolling_1_2
EFF 160
#816 -
VT2_Rolling_4_3
EFF 160
#817 -
VT2_Rolling_7_3
EFF 160
#818 -
VT2_Rolling_1_3
EFF 160
#820 -
VT2_Rolling_LAND_1
#822 -
VT2_Rolling_6_1_B_C
EFF 160
#823 -
VT2_Rolling_9_1_B_C
EFF 160
#824 -
VT2_Rolling_8_1_B_C
EFF 160
#825 -
VT2_Rolling_3_1_B_C
EFF 160
#826 -
VT2_Rolling_2_1_B_C
EFF 160
#827 -
VT2_Rolling_4_1_B_C
EFF 160
#828 -
VT2_Rolling_7_1_B_C
EFF 160
#829 -
VT2_Rolling_1_1_B_C
EFF 160
#850 -
VS2_START
#851 -
VS2_Lv1
#852 -
VS2_Lv2
#854 -
CANCEL_DASH
#855 -
CANCEL_BACKDASH
#858 -
VS2_START_TC
#860 -
VS2_Lv2_TC
#863 -
CPU_VS2_HOLD
#865 -
CPU_VS2_ToLv1
#867 -
CPU_VS2_STEP
#869 -
CPU_VS2_START_TC
#871 -
CPU_VS2_Lv2_TC
#880 -
VS_8LP
EFF 60
#881 -
VS_8MP
EFF 61
#882 -
VS_8HP
EFF 62
#883 -
VS_8LK
EFF 63
#884 -
VS_8MK
EFF 64
#885 -
VS_8HK
EFF 65
#886 -
VS_J_ATTACK_LAND_L
#887 -
VS_J_ATTACK_LAND_M
#888 -
VS_J_ATTACK_LAND_H
#890 -
VS_START
#891 -
VS_LOOP
#892 -
VS_JUMP
#893 -
VS_ATTACK
EFF 80
#894 -
VS_JUMP_LAND
#896 -
VS_START_LOOP_C
#897 -
V_REVERSAL
EFF 77
#898 -
V_REVERSAL_HIT
#901 -
Rolling_L
EFF 100
#902 -
Rolling_L_HIT
#903 -
Rolling_L_GUARD
#904 -
Rolling_L_HIT_LAND
#905 -
Rolling_L_GUARD_LAND
#906 -
Rolling_M
EFF 101
#907 -
Rolling_M_HIT
#908 -
Rolling_M_GUARD
#909 -
Rolling_M_HIT_LAND
#910 -
Rolling_M_GUARD_LAND
#911 -
Rolling_H
EFF 102
#912 -
Rolling_H_HIT
#913 -
Rolling_H_GUARD
#914 -
Rolling_H_HIT_LAND
#915 -
Rolling_H_GUARD_LAND
#917 -
Rolling_EX
EFF 104
#918 -
Rolling_EX_GUARD
#919 -
Rolling_EX_GUARD_LAND
#921 -
Rolling_EX
EFF 104
#922 -
Rolling_EX_GUARD
#923 -
Rolling_EX_GUARD_LAND
#931 -
Thunder_H
EFF 108
#932 -
Thunder_H_Loop_1
EFF 108
#933 -
Thunder_H_Loop_2
EFF 108
#934 -
Thunder_EX
EFF 109
#935 -
Thunder_EX_Loop_1
EFF 109
#936 -
Thunder_EX_Loop_2
EFF 109
#940 -
Vertical_L
EFF 111
#941 -
Vertical_L_HIT
#942 -
Vertical_L_GUARD
#943 -
Vertical_L_HIT_LAND
#944 -
Vertical_L_GUARD_LAND
#946 -
Vertical_M
EFF 117
#947 -
Vertical_M_HIT
#948 -
Vertical_M_GUARD
#949 -
Vertical_M_HIT_LAND
#950 -
Vertical_M_GUARD_LAND
#952 -
Vertical_H
EFF 118
#953 -
Vertical_H_HIT
#954 -
Vertical_H_GUARD
#955 -
Vertical_H_HIT_LAND
#956 -
Vertical_H_GUARD_LAND
#958 -
Vertical_EX
EFF 114
EFF 115
EFF 116
EFF 119
#959 -
Vertical_EX_HIT
#960 -
Vertical_EX_GUARD
#961 -
Vertical_EX_HIT_LAND
#962 -
Vertical_EX_GUARD_LAND
#965 -
Back_Rolling_L
EFF 120
#966 -
Back_Rolling_L_LAND
#968 -
Back_Rolling_M
EFF 121
EFF 125
#969 -
Back_Rolling_M_LAND
#971 -
Back_Rolling_H
EFF 122
EFF 126
#972 -
Back_Rolling_H_LAND
#975 -
Back_Rolling_EX_LAND
#977 -
Back_Rolling_EX
EFF 123
EFF 124
#978 -
Back_Rolling_EX_VSC
EFF 123
EFF 124
#980 -
Wild_L_START
EFF 40
#981 -
Wild_M_START
EFF 40
#982 -
Wild_H_START
EFF 40
#983 -
Wild_EX_START
EFF 40
#985 -
Wild_L_HIT
EFF 128
EFF 129
#986 -
Wild_M_HIT
EFF 131
EFF 132
#987 -
Wild_H_HIT
EFF 134
EFF 135
#988 -
Wild_EX_HIT
EFF 137
EFF 138
EFF 139
#990 -
Wild_DMG
#991 -
Wild_EX_DMG
#1000 -
CPU_TO_V
#1001 -
CPU_JUMP_V
#1002 -
CPU_TO_F
#1003 -
CPU_JUMP_F
#1005 -
CPU_VS_JUMP
#1007 -
CPU_C2MK
EFF 22
#1008 -
CPU_5MK
EFF 8
EFF 9
#1009 -
CPU_TC_5HK
EFF 55
#1010 -
CPU_TC_JUMP_ATTACK
EFF 56
#1012 -
CPU_5HP
EFF 4
#1013 -
CPU_VS_START
#1014 -
CPU_VS_ATTACK
EFF 80
#1016 -
CPU_6KKK
#1017 -
CPU_6KKK_THROW
EFF 40
#1019 -
CPU_VT1_Ground_START_Timer
EFF 163
EFF 164
EFF 168
EFF 169
#1202 -
CA_START
EFF 202
EFF 203
#1203 -
CA_HIT
EFF 205
EFF 206
EFF 207
EFF 208
#1204 -
CA_DMG
#1206 -
CA_START_C
EFF 202
EFF 203
#1250 -
V_SHIFT
#1251 -
V_SHIFT_DODGE
#1252 -
V_S-BREAK
EFF 250
#1253 -
V_S-BREAK_HIT
#1500 -
APPEAL_01
Standard Scripts
#0 -
STAND
#1 -
CROUCH
#2 -
STAND_TO_CROUCH
#3 -
CROUCH_TO_STAND
#4 -
TAKEOFF_V
#5 -
JUMP_V
#6 -
LANDING_V
#7 -
TAKEOFF_F
#8 -
JUMP_F
#9 -
LANDING_F
#10 -
TAKEOFF_B
#11 -
JUMP_B
#12 -
LANDING_B
#13 -
TURN_S
#14 -
TURN_C
#15 -
TURN_W
#16 -
FORWARD
#17 -
BACKWARD
#18 -
DASH
#19 -
BACKDASH
Guard Scripts
#50 -
FGUARD_L
#51 -
FGUARD_L_NEAR
#52 -
FGUARD_L_FAR
#53 -
FGUARD_M
#54 -
FGUARD_M_NEAR
#55 -
FGUARD_M_FAR
#56 -
FGUARD_H
#57 -
FGUARD_H_NEAR
#58 -
FGUARD_H_FAR
#59 -
FGUARD_C
#60 -
FGUARD_C_NEAR
#61 -
FGUARD_C_FAR
#70 -
GUARD_LL
#71 -
GUARD_LM
#72 -
GUARD_LH
#73 -
GUARD_LL_NEAR
#74 -
GUARD_LM_NEAR
#75 -
GUARD_LH_NEAR
#76 -
GUARD_LL_FAR
#77 -
GUARD_LM_FAR
#78 -
GUARD_LH_FAR
#79 -
GUARD_ML
#80 -
GUARD_MM
#81 -
GUARD_MH
#82 -
GUARD_ML_NEAR
#83 -
GUARD_MM_NEAR
#84 -
GUARD_MH_NEAR
#85 -
GUARD_ML_FAR
#86 -
GUARD_MM_FAR
#87 -
GUARD_MH_FAR
#88 -
GUARD_HL
#89 -
GUARD_HM
#90 -
GUARD_HH
#91 -
GUARD_HL_NEAR
#92 -
GUARD_HM_NEAR
#93 -
GUARD_HH_NEAR
#94 -
GUARD_HL_FAR
#95 -
GUARD_HM_FAR
#96 -
GUARD_HH_FAR
#97 -
GUARD_CL
#98 -
GUARD_CM
#99 -
GUARD_CH
#100 -
GUARD_CL_NEAR
#101 -
GUARD_CM_NEAR
#102 -
GUARD_CH_NEAR
#103 -
GUARD_CL_FAR
#104 -
GUARD_CM_FAR
#105 -
GUARD_CH_FAR
Hit Scripts
#120 -
HIT_LL
#121 -
HIT_LM
#122 -
HIT_LH
#123 -
HIT_LL_NEAR
#124 -
HIT_LM_NEAR
#125 -
HIT_LH_NEAR
#126 -
HIT_LL_FAR
#127 -
HIT_LM_FAR
#128 -
HIT_LH_FAR
#129 -
HIT_ML
#130 -
HIT_MM
#131 -
HIT_MH
#132 -
HIT_ML_NEAR
#133 -
HIT_MM_NEAR
#134 -
HIT_MH_NEAR
#135 -
HIT_ML_FAR
#136 -
HIT_MM_FAR
#137 -
HIT_MH_FAR
#138 -
HIT_HL
#139 -
HIT_HM
#140 -
HIT_HH
#141 -
HIT_HL_NEAR
#142 -
HIT_HM_NEAR
#143 -
HIT_HH_NEAR
#144 -
HIT_HL_FAR
#145 -
HIT_HM_FAR
#146 -
HIT_HH_FAR
#147 -
HIT_CL
#148 -
HIT_CM
#149 -
HIT_CH
#150 -
HIT_CL_NEAR
#151 -
HIT_CM_NEAR
#152 -
HIT_CH_NEAR
#153 -
HIT_CL_FAR
#154 -
HIT_CM_FAR
#155 -
HIT_CH_FAR
#170 -
HIT_LC
#171 -
HIT_LC_NEAR
#172 -
HIT_LC_FAR
#173 -
HIT_MC
#174 -
HIT_MC_NEAR
#175 -
HIT_MC_FAR
#176 -
HIT_HC
#177 -
HIT_HC_NEAR
#178 -
HIT_HC_FAR
#179 -
HIT_CC
#180 -
HIT_CC_NEAR
#181 -
HIT_CC_FAR
#185 -
KUZURE_S
#186 -
KUZURE_C
#190 -
GUARD_CRUSH_S
#191 -
GUARD_CRASH_C
#195 -
ATTACK_REPELLED_S
#196 -
ATTACK_REPELLED_C
#210 -
BLOW_HL
#211 -
BLOW_HM
#212 -
BLOW_HH
#220 -
BOUND_UL
#221 -
BOUND_UM
#222 -
BOUND_UH
#223 -
BOUND_DL
#224 -
BOUND_DM
#225 -
BOUND_DH
#226 -
BOUND_DOWN
#227 -
BOUND_USP
#228 -
BOUND_DSP
#235 -
DOWN_U
#236 -
DOWN_D
#240 -
RISE_U
#241 -
RISE_D
#242 -
RISE_STUN_U
#243 -
RISE_STUN_D
#244 -
RISE_BACK_U
#245 -
RISE_BACK_D
#246 -
RISE_QUICK_U
#247 -
RISE_QUICK_D
#250 -
STUN
#251 -
STUN_RECOVERY
#260 -
HIT_UPPER
#261 -
HIT_UPPER_NEAR
#262 -
HIT_UPPER_FAR
#265 -
HIT_BODY_UPPER
#270 -
HIT_LOWER
#271 -
HIT_LOWER_C
#275 -
HIT_GROUND_SPIN_LEFT
#276 -
HIT_GROUND_SPIN_RIGHT
#290 -
BLOW_VL
#291 -
BLOW_VM
#292 -
BLOW_VH
#295 -
BLOW_FL
#296 -
BLOW_FM
#297 -
BLOW_FH
#300 -
BLOW_SPIN_RL
#301 -
BLOW_SPIN_RM
#302 -
BLOW_SPIN_RH
#305 -
BLOW_SPIN_LL
#306 -
BLOW_SPIN_LM
#307 -
BLOW_SPIN_LH
#310 -
BLOW_WALL
#311 -
BLOW_WALL_BOUND
#315 -
BLOW_FALL
#316 -
BLOW_FALL_BOUND
#320 -
CRITICAL_BLOW_N
#321 -
CRITICAL_BLOW_V
#322 -
CRITICAL_BLOW_FALL
#323 -
CRITICAL_BOUND
#324 -
CRITICAL_SPIN_R
#325 -
CRITICAL_SPIN_L
#330 -
CRITICAL_BLOW_ROLL
#331 -
CRITICAL_BOUND_COMBO_U
#340 -
VREVERSAL_DMG
#351 -
RYU_EX_SHORYU
#352 -
BLOW_SPIN_LH
Round Transitions
#1600 -
INTRO_COMMON_1
#1630 -
INTRO_TRAINING_1
#1631 -
INTRO_TRAINING_2
#1650 -
ROUND_WIN_COMMON_ALL1
#1655 -
ROUND_WIN_COMMON_CLOSE_1
#1660 -
ROUND_WIN_COMMON_WINGBIG_1
#1665 -
ROUND_WIN_STAGE_ALL_1
#1670 -
ROUND_WIN_TIMEOVER
#1700 -
ROUND_LOSE_TIMEOVER
#1750 -
MATCH_WIN_ALL
Misc Scripts
#1800 -
STK_00_00
#1801 -
STK_00_01
#1803 -
STK_01_00
#1805 -
STK_03_00
#1808 -
STK_07_01
#1809 -
STK_06_00
#1810 -
STK_06_01
#1811 -
STK_02_00
#1814 -
STK_05_00
#1815 -
STK_05_01
#1816 -
STK_08_00
#1817 -
STK_08_01
#1818 -
STK_04_00
#1820 -
STK_09_00
#1821 -
STK_09_01
#1900 -
1900
#1901 -
1901
#1902 -
1902
#1903 -
1903
#1904 -
1904
#1907 -
1901
#1910 -
1910
#1950 -
1904_Stop
#1951 -
1900_Stop
#1952 -
1901_Stop
#1953 -
1902_Stop
#1954 -
1910_Stop
Projectiles Script Set
#0 -
VS2_Lv1
EFF 0
EFF 4
#2 -
VS2_Lv2_1
EFF 2
EFF 4
#3 -
VS2_Lv2_2
EFF 2
EFF 4
#6 -
VS2_Lv1_TC
EFF 0
EFF 4
#7 -
VS2_Lv2_1_TC
EFF 2
EFF 4
#8 -
VS2_Lv2_2_TC
EFF 2
EFF 4
Cancel Lists
GROUND
5LP
5LK
5MP
5MK
5HP
5HK
2LP
2LK
2MP
2MK
2HP
2HK
6MP
3HP
Rolling-L
Rolling-M
Rolling-H
Rolling-EX
BACK_Rolling-L
BACK_Rolling-M
BACK_Rolling-H
BACK_Rolling-EX
Vertical-L
Vertical-M
Vertical-H
Vertical-EX
Thouder
Thouder-EX
Rolling-VT1
BACK_Rolling-VT1
Thouder_VT1
Vertical-VT1
Wild-L
Wild-M
Wild-H
Wild-EX
6KKK
4KKK
V_SKILL
V_SKILL_2_START
V_SKILL_2_HOLD
CA
VT1 START
VT1 Ground_Timer
VT2 START
V_SH
THROW_N
FRONT_THROW
BACK_THROW
CPU_2MK
CPU_5MK
CPU_5HP
CPU_6KKK
CPU_V_JUMP
CPU_F_JUMP
CPU_VT1_CRG
CPU_VSKILL_2_START
CPU_VSKILL_2_Lv1
CPU_VSKILL_2_Lv2
CPU_VSKILL_2_STEP
APPEAL
NEUTRAL JUMP
8LP
8LK
8MP
8MK
8HK
89HP
FORWARD JUMP
8LP
8LK
8MP
8MK
8HP
8HK
BACKWARD JUMP
8LP
8LK
8MP
8MK
8HP
8HK
4
Rolling-L
Rolling-M
Rolling-H
Rolling-EX
BACK_Rolling-L
BACK_Rolling-M
BACK_Rolling-H
BACK_Rolling-EX
Vertical-L
Vertical-M
Vertical-H
Vertical-EX
Thouder
Thouder-EX
Rolling-VT1
BACK_Rolling-VT1
Thouder_VT1
Vertical-VT1
Wild-L
Wild-M
Wild-H
Wild-EX
CA
VT1 START
VT1 Ground_Timer
VT2 START
V_SH
5
Rolling-L
Rolling-M
Rolling-H
Rolling-EX
BACK_Rolling-L
BACK_Rolling-M
BACK_Rolling-H
BACK_Rolling-EX
Vertical-L
Vertical-M
Vertical-H
Vertical-EX
Thouder
Thouder-EX
Rolling-VT1
BACK_Rolling-VT1
Thouder_VT1
Vertical-VT1
Wild-L
Wild-M
Wild-H
Wild-EX
CA
6
BACK_Rolling-EX
Vertical-L
Vertical-M
Vertical-H
Vertical-EX
BACK_Rolling-VT1
Vertical-VT1
V_SKILL
CA
VT1 START
C VT1 START
VT2 START
V_REVERSAL
V_SH
16
Rolling-L
Rolling-M
Rolling-H
Rolling-EX
BACK_Rolling-L
BACK_Rolling-M
BACK_Rolling-H
BACK_Rolling-EX
CA
21
V_REVERSAL
Used in:
#70 -
GUARD_LL
#71 -
GUARD_LM
#72 -
GUARD_LH
#73 -
GUARD_LL_NEAR
#74 -
GUARD_LM_NEAR
#75 -
GUARD_LH_NEAR
#76 -
GUARD_LL_FAR
#77 -
GUARD_LM_FAR
#78 -
GUARD_LH_FAR
#79 -
GUARD_ML
#80 -
GUARD_MM
#81 -
GUARD_MH
#82 -
GUARD_ML_NEAR
#83 -
GUARD_MM_NEAR
#84 -
GUARD_MH_NEAR
#85 -
GUARD_ML_FAR
#86 -
GUARD_MM_FAR
#87 -
GUARD_MH_FAR
#88 -
GUARD_HL
#89 -
GUARD_HM
#90 -
GUARD_HH
#91 -
GUARD_HL_NEAR
#92 -
GUARD_HM_NEAR
#93 -
GUARD_HH_NEAR
#94 -
GUARD_HL_FAR
#95 -
GUARD_HM_FAR
#96 -
GUARD_HH_FAR
#97 -
GUARD_CL
#98 -
GUARD_CM
#99 -
GUARD_CH
#100 -
GUARD_CL_NEAR
#101 -
GUARD_CM_NEAR
#102 -
GUARD_CH_NEAR
#103 -
GUARD_CL_FAR
#104 -
GUARD_CM_FAR
#105 -
GUARD_CH_FAR
32
Rolling-L
Rolling-M
Rolling-H
Rolling-EX
BACK_Rolling-L
BACK_Rolling-M
BACK_Rolling-H
BACK_Rolling-EX
Vertical-L
Vertical-M
Vertical-H
Vertical-EX
Thouder
Thouder-EX
CA_Rolling-VT1
CA_BACK_Rolling-VT1
Thouder_VT1
CA_Vertical-VT1
Wild-L
Wild-M
Wild-H
Wild-EX
6KKK
4KKK
V_SKILL
V_SKILL_2_START
V_SKILL_2_HOLD
CA_ CANCEL
CPU_6KKK
Used in:
#600 -
5LP
#607 -
2LP
#608 -
2MP
#611 -
2MK
#622 -
5 HP
33
Rolling-L
Rolling-M
Rolling-H
Rolling-EX
BACK_Rolling-L
BACK_Rolling-M
BACK_Rolling-H
BACK_Rolling-EX_VS
Vertical-L
Vertical-M
Vertical-H
Vertical-EX
Thouder
Thouder-EX
CA_Rolling-VT1
CA_B_Rolling-VT1_VS
Thouder_VT1
CA_Vertical-VT1
Wild-L
Wild-M
Wild-H
Wild-EX
CA
CA_ CANCEL
Used in:
#893 -
VS_ATTACK
34
R_2LP
36
CA_ CANCEL
Used in:
#609 -
2HP
#745 -
VT1_Thunder
#746 -
VT1_Thunder_GUARD
#748 -
VT1_Rolling
#750 -
Vertical_VT1
#803 -
VT1_Ground_START_Timer
#804 -
VT1_Ground_Release_Timer
#805 -
VT1_Ground_HOLD_Timer
#901 -
Rolling_L
#906 -
Rolling_M
#911 -
Rolling_H
#931 -
Thunder_H
#940 -
Vertical_L
#946 -
Vertical_M
#952 -
Vertical_H
#1019 -
CPU_VT1_Ground_START_Timer
38
Thouder_LOOP_2
Used in:
#932 -
Thunder_H_Loop_1
#933 -
Thunder_H_Loop_2
40
Thouder_LOOP_1
Used in:
#931 -
Thunder_H
41
Thouder-EX_LOOP_1
Used in:
#934 -
Thunder_EX
42
Thouder-EX_LOOP_2
Used in:
#935 -
Thunder_EX_Loop_1
#936 -
Thunder_EX_Loop_2
43
V_SKILL_ATTACK
V_SKILL_JUMP
6KKK_VS_C
4KKK_VS_C
CPU_LIFT
CPU_VS_JUMP
Used in:
#890 -
VS_START
#891 -
VS_LOOP
#896 -
VS_START_LOOP_C
44
6KKK_VS_C
4KKK_VS_C
Used in:
#892 -
VS_JUMP
#1005 -
CPU_VS_JUMP
45
C VT1 START
VT1 Ground_Timer
CPU_VT1_CRG
Used in:
#600 -
5LP
#601 -
5MP
#603 -
5LK
#605 -
5HK
#607 -
2LP
#608 -
2MP
#609 -
2HP
#610 -
2LK
#611 -
2MK
#612 -
2HK
#621 -
5 MK
#622 -
5 HP
#652 -
3HP
#656 -
TC_5HK
#893 -
VS_ATTACK
#934 -
Thunder_EX
#1007 -
CPU_C2MK
#1008 -
CPU_5MK
#1012 -
CPU_5HP
46
C VT1 START
CPU_VT1_CRG
47
VT1 Ground_Timer
48
TC-5HK
Used in:
#621 -
5 MK
49
TC-8HP
CPU_TC-8HP
Used in:
#656 -
TC_5HK
50
V_SKILL_2_HOLD_C_TC
Used in:
#656 -
TC_5HK
51
V_SKILL_2_START_TC
Used in:
#656 -
TC_5HK
58
C VT2 START
Used in:
#600 -
5LP
#601 -
5MP
#603 -
5LK
#605 -
5HK
#607 -
2LP
#608 -
2MP
#609 -
2HP
#610 -
2LK
#611 -
2MK
#612 -
2HK
#621 -
5 MK
#622 -
5 HP
#652 -
3HP
#656 -
TC_5HK
#893 -
VS_ATTACK
#934 -
Thunder_EX
#1007 -
CPU_C2MK
#1008 -
CPU_5MK
#1012 -
CPU_5HP
63
Rolling-VT2_6_1
Rolling-VT2_4_1
Rolling-VT2_9_1
Rolling-VT2_7_1
Rolling-VT2_2_1
Rolling-VT2_8_1
Rolling-VT2_3_1
Rolling-VT2_1_1
Used in:
#759 -
VT_Rolling_GUARD
#902 -
Rolling_L_HIT
#903 -
Rolling_L_GUARD
#907 -
Rolling_M_HIT
#908 -
Rolling_M_GUARD
#912 -
Rolling_H_HIT
#913 -
Rolling_H_GUARD
#917 -
Rolling_EX
#918 -
Rolling_EX_GUARD
#921 -
Rolling_EX
#922 -
Rolling_EX_GUARD
#941 -
Vertical_L_HIT
#942 -
Vertical_L_GUARD
#947 -
Vertical_M_HIT
#948 -
Vertical_M_GUARD
#953 -
Vertical_H_HIT
#954 -
Vertical_H_GUARD
#959 -
Vertical_EX_HIT
#965 -
Back_Rolling_L
#968 -
Back_Rolling_M
#971 -
Back_Rolling_H
#977 -
Back_Rolling_EX
#978 -
Back_Rolling_EX_VSC
64
Rolling-VT2_6_2
Rolling-VT2_4_2
Rolling-VT2_9_2
Rolling-VT2_7_2
Rolling-VT2_2_2
Rolling-VT2_8_2
Rolling-VT2_3_2
Rolling-VT2_1_2
Used in:
#772 -
VT2_Rolling_6_1
#773 -
VT2_Rolling_9_1
#774 -
VT2_Rolling_8_1
#775 -
VT2_Rolling_3_1
#776 -
VT2_Rolling_2_1
#808 -
VT2_Rolling_4_1
#809 -
VT2_Rolling_7_1
#810 -
VT2_Rolling_1_1
#822 -
VT2_Rolling_6_1_B_C
#823 -
VT2_Rolling_9_1_B_C
#824 -
VT2_Rolling_8_1_B_C
#825 -
VT2_Rolling_3_1_B_C
#826 -
VT2_Rolling_2_1_B_C
#827 -
VT2_Rolling_4_1_B_C
#828 -
VT2_Rolling_7_1_B_C
#829 -
VT2_Rolling_1_1_B_C
66
Rolling-VT2_6_3
Rolling-VT2_4_3
Rolling-VT2_9_3
Rolling-VT2_7_3
Rolling-VT2_2_3
Rolling-VT2_8_3
Rolling-VT2_3_3
Rolling-VT2_1_3
Used in:
#778 -
VT2_Rolling_6_2
#780 -
VT2_Rolling_79_2
#782 -
VT2_Rolling_8_2
#784 -
VT2_Rolling_13_2
#786 -
VT2_Rolling_2_2
#812 -
VT2_Rolling_4_2
#813 -
VT2_Rolling_7_2
#814 -
VT2_Rolling_1_2
68
Rolling-VT2_6_1_Vertical
Rolling-VT2_4_1_Vertical
Rolling-VT2_9_1_Vertical
Rolling-VT2_7_1_Vertical
Rolling-VT2_2_1_Vertical
Rolling-VT2_8_1_Vertical
Rolling-VT2_3_1_Vertical
Rolling-VT2_1_1_Vertical
Used in:
#960 -
Vertical_EX_GUARD
70
8LP_VS
8LK_VS
8MP_VS
8MK_VS
8HP_VS
8HK_VS
Used in:
#892 -
VS_JUMP
#1005 -
CPU_VS_JUMP
75
6KKK
4KKK
Used in:
#603 -
5LK
#605 -
5HK
#606 -
5HK_HIT
#610 -
2LK
#611 -
2MK
#612 -
2HK
#621 -
5 MK
#1008 -
CPU_5MK
76
Thouder
Thouder-EX
Thouder_VT1
Used in:
#610 -
2LK
77
Thouder_VT1
Used in:
#621 -
5 MK
#1008 -
CPU_5MK
80
6KKK
4KKK
Used in:
#656 -
TC_5HK
83
F_DASH
B_DASH
Used in:
#850 -
VS2_START
#858 -
VS2_START_TC
#865 -
CPU_VS2_ToLv1
#867 -
CPU_VS2_STEP
90
8LP
8LK
8MP
8MK
8HK
89HP
Used in:
#1001 -
CPU_JUMP_V
91
Vertical-M
Vertical-VT1
Used in:
#1014 -
CPU_VS_ATTACK
92
Rolling-L
Rolling-M
Rolling-H
Rolling-EX
BACK_Rolling-L
BACK_Rolling-M
BACK_Rolling-H
BACK_Rolling-EX
Vertical-L
Vertical-M
Vertical-H
Vertical-EX
Thouder
Thouder-EX
Rolling-VT1
BACK_Rolling-VT1
Thouder_VT1
Vertical-VT1
Wild-L
Wild-M
Wild-H
Wild-EX
6KKK
4KKK
V_SKILL
CA_ CANCEL
CPU_LIFT
CPU_VSKILL_2_Lv1
CPU_VSKILL_2_Lv2
CPU_VSKILL_2_STEP
Used in:
#1012 -
CPU_5HP