Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | 330 | H | |||||||
Flag | Specific Script | Specific Script Screenshake | Specific Script | Don't Kill 0x80 | ||||||
Damage | 30 | 36 | 8 | |||||||
Stun | 40 | 48 | None | |||||||
EXAttacker | 10 | 12 | 5 | |||||||
EXDefender | 6 | 8 | 3 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 10 | |||||||||
HitFreezeDefender | 10 | |||||||||
MainRecoveryDuration | 45 | 26 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.8 | 1.4 | 0.8 | 1.4 | 0.6 | |||||
FallSpeed | 2.5 | 0.5 | ||||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x8'] | |||||||||
Index18_HI | ['0x1', '0x2'] | None |