Counter Hit
Air, Counter Hit
Air
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Air', 'Cross-Up']Effect: 100Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 3NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] CantHit: ['Standing', 'Crouched']Effect: 100Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 3NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Air🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
CancelList: 36Buffer on Hit, Buffer on Block
CancelList: 36Execute
Condition: On Camera ProximityScript: #901 - Rolling_LScriptTime: 32Unknown2: 1Distance: 0 Amount: 0.11Mode: SetTarget: Horizontal Speed
Amount: 0.25Mode: SetTarget: Vertical Speed
Amount: 0Mode: SetTarget: Vertical Speed
Amount: 0.05Mode: SetTarget: Horizontal Speed
Amount: -0.01Mode: SetTarget: Vertical Acceleration
Amount: 0.02Mode: SetTarget: Horizontal Speed
Amount: 0Mode: SetTarget: Horizontal Speed
Unknown (0, 80)1, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0