Toggle navigation
sfvdiff
Character: Vega [Claw]
Version: 4.070 [evo-update]
Other versions
1 [cpt version]
2.010 [launch]
2.021 [ed update]
2.040 [abigail update]
3.002 [ae launch]
3.020 [april patch]
4.000 [kage balance update]
4.060 [june bugfix]
4.070 [evo update]
5.001 [ce launch]
5.012 [seth release]
5.020 [march patch]
6.001 [winter update]
6.003 [vshift bugfix]
6.022 [may patch]
6.031 [oro akira release]
7.001 [definitive update]
7.002 [may patch]
Help
About
Donate
Source code
X
Y
#865 - C_VT_CROUCH_MOVE
Hide Unknowns
Total Frames
24
Flags
['Starts Crouched', 'Landing']
Unknowns
ReturnToOriginalPosition
['0x1', '0x2', '0x4', '0x8']
Status
Crouch, Counter Hit, 0x100
Air, Counter Hit, No Corner Correction
Hitboxes
CantHit: ['Cross-Up']
Group: 0
Proximity
Normal
Unknown6: ['0x8']
Hurtboxes
Group: 0
Low
🤜
Group: 0
Low
🤜
Pushboxes
AutoCancels
Condition: On Opponent Proximity
Script:
#866 - C_VT_CROUCH_ATTACK
Distance: 1.5
Condition: Always
Script:
#866 - C_VT_CROUCH_ATTACK
ScriptTime: 31
Forces
Amount: 0.5
Mode: Set
Target: Horizontal Speed
Amount: 0.15
Mode: Set
Target: Vertical Speed