Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | H | ||||||||
Flag | Specific Script | 0x80 | ||||||||
Damage | 50 | 60 | 13 | |||||||
Stun | None | |||||||||
EXAttacker | 20 | 24 | 10 | |||||||
EXDefender | 12 | 15 | 6 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | 10 | ||||||||
HitFreezeDefender | 15 | 10 | ||||||||
MainRecoveryDuration | 26 | 21 | 26 | 21 | 25 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.3 | 0.2 | ||||||||
FallSpeed | 1.4 | 1.2 | 1.4 | 1.2 | 0.5 | |||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | 1 | None | |||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | ['0x2', '0x8'] | ||||||||
Index18_HI | ['0x4'] | ['0x1', '0x4'] | None | |||||||
Index22 | None | -0.0 | None |