| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | OTG | No Effect | |||||||
| Script | 297 | H | None | |||||||
| Flag | Specific Script | Specific Script 0x4 | Specific Script 0x80 | |||||||
| Damage | 140 | 168 | 35 | |||||||
| Stun | 200 | 240 | None | |||||||
| EXAttacker | 100 | 120 | 50 | |||||||
| EXDefender | 60 | 72 | 30 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 12 | None | ||||||||
| HitFreezeDefender | 12 | None | ||||||||
| MainRecoveryDuration | 4 | 40 | 0 | |||||||
| KnockdownDuration | 20 | 0 | ||||||||
| KnockBack | 0.7 | 0.0 | ||||||||
| FallSpeed | -0.9 | 0.0 | ||||||||
| JuggleStart | 0 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x4', '0x8'] | None | ||||||||