Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | H | ||||||||
Flag | Specific Script | 0x80 | ||||||||
Damage | 100 | 120 | 25 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | 30 | 36 | 15 | |||||||
EXDefender | 18 | 22 | 9 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 14 | 12 | ||||||||
HitFreezeDefender | 18 | 12 | ||||||||
MainRecoveryDuration | 38 | 33 | 38 | 33 | 16 | |||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.9 | 0.88 | 0.9 | 0.88 | 0.2 | |||||
FallSpeed | 1.7 | 0.5 | ||||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x10'] | ['0x4', '0x8'] | ||||||||
Index18_HI | ['0x4'] | None |