Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | Guard | ||||||||
Script | 292 | H | ||||||||
Flag | Specific Script | Don't Kill White Damage 0x80 | ||||||||
Damage | 90 | 108 | 23 | |||||||
Stun | 150 | 180 | None | |||||||
EXAttacker | 50 | 60 | 25 | |||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 15 | |||||||||
HitFreezeDefender | 15 | |||||||||
MainRecoveryDuration | 25 | 20 | 25 | 20 | 19 | |||||
KnockdownDuration | 22 | 20 | ||||||||
KnockBack | 1.1 | 0.6 | 1.1 | 0.6 | 0.2 | |||||
FallSpeed | 0.8 | 0.5 | ||||||||
JuggleStart | 2 | 10 | 2 | 10 | 1 | |||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] |