Stand, Counter Hit, 0x80
Stand, 0x80
Air, No Corner Correction
CantHit: ['Cross-Up']Effect: 110Group: 0ProximityNormalUnknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 110Flag: ['0x80']Group: 0Standard🤜JugInc: 3JugLim: 2NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 110Group: 0ProximityNormalUnknown6: ['0x8'] CantHit: ['Cross-Up']Effect: 110Flag: ['0x80']Group: 0Standard🤜JugInc: 3JugLim: 2NormalNumberOfHits: 1Strength: 70Unknown11: ['0x1', '0x4']Unknown6: ['0x8'] Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Crouch🤜
Group: 0Crouch🤜, 🖐
Group: 0Crouch🤜
Group: 0Crouch🖐
Group: 0Air🤜
Group: 0Air🖐
Group: 0Air🤜
Group: 0Air🤜, ★
Group: 0Air🖐
Group: 0Air🤜
Group: 1High🤜, ★
Group: 1Mid🤜, ★
Group: 1Low🤜, ★
Group: 1Mid🖐
CancelList: 66Buffer on Hit, Buffer on Block
CancelList: 66Execute
CancelList: 67Buffer on Hit, Buffer on Block
CancelList: 67Execute
Amount: 0.02Mode: SetTarget: Horizontal Speed
Amount: 0.05Mode: SetTarget: Horizontal Speed
Amount: 0.05Mode: SetTarget: Horizontal Speed
Amount: 0.16Mode: SetTarget: Vertical Speed
Amount: -0.022Mode: SetTarget: Vertical Acceleration
Amount: -0Mode: SetTarget: Horizontal Speed