| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Blow | Hit | ||||||||
| Script | 353 | H | ||||||||
| Flag | Specific Script | Don't Kill 0x80 | ||||||||
| Damage | 40 | 48 | 10 | |||||||
| Stun | 30 | 36 | None | |||||||
| EXAttacker | 10 | 12 | 5 | |||||||
| EXDefender | 6 | 8 | 3 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 3 | None | ||||||||
| HitFreezeDefender | 3 | None | ||||||||
| MainRecoveryDuration | 20 | 8 | ||||||||
| KnockdownDuration | 20 | 0 | ||||||||
| KnockBack | 0.1 | 0.2 | ||||||||
| FallSpeed | -0.1 | 0.2 | ||||||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2'] | None | ||||||||