Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script Don't Kill 0x200 | Specific Script 0x200 | Specific Script 0x80 | |||||||
Damage | 20 | 24 | 5 | |||||||
Stun | 40 | 48 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | None | |||||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 3 | None | ||||||||
HitFreezeDefender | 3 | None | ||||||||
MainRecoveryDuration | 0 | |||||||||
KnockdownDuration | 0 | 20 | ||||||||
KnockBack | 0.01 | 0.0 | ||||||||
FallSpeed | 0.01 | 0.0 | ||||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x1', '0x2'] | None |