Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | Guard | ||||||||
Script | None | H | ||||||||
Flag | Specific Script No Back Recovery | 0x80 | ||||||||
Damage | 150 | 180 | 38 | |||||||
Stun | 200 | 240 | None | |||||||
EXAttacker | 50 | 60 | 25 | |||||||
EXDefender | 30 | 36 | 15 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 16 | None | ||||||||
HitFreezeDefender | 16 | None | ||||||||
MainRecoveryDuration | 18 | 0 | ||||||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 0.2 | 0.0 | ||||||||
FallSpeed | 1.0 | 1.1 | 0.0 | |||||||
JuggleStart | 0 | |||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x10'] | None |