| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | No Effect | Hit | Guard | |||||||
| Script | None | 222 | H | |||||||
| Flag | Specific Script No Back Recovery | Specific Script Don't Kill No Back Recovery | Don't Kill 0x80 | |||||||
| Damage | 105 | 126 | 27 | |||||||
| Stun | 120 | 144 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 15 | 18 | 8 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 8 | 12 | None | |||||||
| HitFreezeDefender | 8 | 12 | None | |||||||
| MainRecoveryDuration | 20 | 15 | 8 | |||||||
| KnockdownDuration | 20 | 0 | ||||||||
| KnockBack | 0.1 | 0.5 | 0.2 | |||||||
| FallSpeed | 1.8 | 0.6 | 0.2 | |||||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x8'] | ['0x4', '0x8'] | None | |||||||