| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | Hit | Guard | ||||||||
| Script | H | M | H | M | H | |||||
| Flag | Don't Kill White Damage 0x80 | |||||||||
| Damage | 100 | 120 | 25 | |||||||
| Stun | 150 | 180 | None | |||||||
| EXAttacker | 50 | 60 | 25 | |||||||
| EXDefender | 30 | 36 | 15 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | 15 | |||||||||
| HitFreezeDefender | 15 | |||||||||
| MainRecoveryDuration | 15 | 22 | 17 | 22 | 15 | |||||
| KnockdownDuration | 22 | 20 | ||||||||
| KnockBack | 0.35 | 0.7 | 0.35 | 0.8 | 0.35 | |||||
| FallSpeed | 0.5 | 0.7 | 0.6 | 0.5 | ||||||
| JuggleStart | 1 | |||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | ['0x1', '0x2', '0x4', '0x8'] | |||||||||