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#873 - VS2_C_ATK_2_F

Hide Unknowns
Total Frames
120
Without Interruption
41
Recovery Starts At
16
Flags
['Starts Crouched', 'Ends Crouched']

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Crouch, Counter Hit, 0x100
Crouch, 0x100
Hitboxes
CantHit: ['Standing', 'Crouched', 'Air', 'Front', 'Cross-Up']Effect: 85Flag: ['0x8']Group: 1StandardJugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 0Unknown6: ['0x8', '0x10']
Hurtboxes
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Pushboxes
AutoCancels
Condition: On HitScript: #879 - VS2_C_SOUSAI_1ScriptTime: 33
Commands
Spawn ProjectileScript: #46 - VS2_C_2_LONGXShift: 0.48YShift: 1.78
Unknown
Unknown (0, 0)4, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0