Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | No Effect | |||||||||
Script | None | |||||||||
Flag | Specific Script | Specific Script Don't Kill | Specific Script Don't Kill 0x80 | |||||||
Damage | 80 | 96 | 20 | |||||||
Stun | 130 | 156 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 20 | 24 | 10 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | None | 12 | None | |||||||
HitFreezeDefender | None | 12 | None | |||||||
MainRecoveryDuration | 24 | 15 | 8 | |||||||
KnockdownDuration | 20 | 0 | ||||||||
KnockBack | 0.1 | 0.5 | 0.2 | |||||||
FallSpeed | 1.9 | 0.6 | 0.2 | |||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | None | ['0x4', '0x8'] | None |