Hit | Counter Hit | Guard | ||||||||
---|---|---|---|---|---|---|---|---|---|---|
Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
Type | Blow | No Effect | ||||||||
Script | H | None | ||||||||
Flag | Specific Script | Specific Script 0x80 | ||||||||
Damage | 160 | 192 | 40 | |||||||
Stun | 70 | 84 | None | |||||||
EXAttacker | None | |||||||||
EXDefender | 60 | 72 | 30 | |||||||
VGauge | None | |||||||||
VTimer | None | |||||||||
HitFreezeAttacker | 18 | None | ||||||||
HitFreezeDefender | 18 | None | ||||||||
MainRecoveryDuration | 15 | 0 | ||||||||
KnockdownDuration | 20 | |||||||||
KnockBack | 0.7 | 0.0 | ||||||||
FallSpeed | 0.5 | 0.0 | ||||||||
JuggleStart | 0 | 1 | ||||||||
DamageScalingGroup | None | |||||||||
FuzzyEffect | ['0x2', '0x10'] | None |