| Hit | Counter Hit | Guard | ||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Stand | Crouch | OTG | Air | Stand | Crouch | OTG | Air | Stand | Crouch | |
| Type | No Effect | |||||||||
| Script | None | |||||||||
| Flag | Specific Script Don't Kill 0x200 | Specific Script Don't Kill 0x80 | ||||||||
| Damage | 50 | 60 | 13 | |||||||
| Stun | 50 | 60 | None | |||||||
| EXAttacker | None | |||||||||
| EXDefender | 5 | 6 | 3 | |||||||
| VGauge | None | |||||||||
| VTimer | None | |||||||||
| HitFreezeAttacker | None | 3 | None | |||||||
| HitFreezeDefender | None | 3 | None | |||||||
| MainRecoveryDuration | 0 | 8 | ||||||||
| KnockdownDuration | 0 | |||||||||
| KnockBack | 0.001 | 0.2 | ||||||||
| FallSpeed | 0.001 | 0.2 | ||||||||
| JuggleStart | 0 | 1 | ||||||||
| DamageScalingGroup | None | |||||||||
| FuzzyEffect | None | ['0x1', '0x2'] | None | |||||||