Ranges

Position: 0
Hit: 0.8
    (relative: 0.8)
Throw: 0.6
    (relative: 0.6)
Projectile: 1
    (relative: 1)
Strike: 1
    (relative: 1)

X

Y

#872 - VS2_C_ATK_2_N

Hide Unknowns
Total Frames
120
Without Interruption
41
Recovery Starts At
16
Flags
['Starts Crouched', 'Ends Crouched']
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Status
Crouch, Counter Hit, 0x100
Crouch, 0x100
Hitboxes
CantHit: ['Standing', 'Crouched', 'Air', 'Front', 'Cross-Up']Effect: 85Flag: ['0x8']Group: 1StandardJugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 0
Hurtboxes
Group: 0Crouch🤜, ★
Group: 0Crouch🤜, ★
Group: 0Crouch🖐
Pushboxes
AutoCancels
Condition: On HitScript: #879 - VS2_C_SOUSAI_1ScriptTime: 33
Commands
Spawn ProjectileScript: #30 - VS2_C_2XShift: 0.48YShift: 1.78