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#922 - TURN_PUNCH_Lv6

Hide Unknowns
Total Frames
98
Without Interruption
53
Recovery Starts At
32

Unknowns

ReturnToOriginalPosition
['0x1', '0x2', '0x4']
Status
Counter Hit
Hitboxes
CantHit: ['Cross-Up']Group: 0ProximityNormalUnknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 135Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']
CantHit: ['Cross-Up']Effect: 135Flag: ['0x80']Group: 0Standard🤜JugInc: 1JugLim: 1NormalNumberOfHits: 1Strength: 70Unknown6: ['0x8']
Hurtboxes
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0High🤜, ★
Group: 0Mid🤜, ★
Group: 0Low🤜, ★
Group: 0Mid🖐
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Group: 0Low🤜, ★
Pushboxes
Cancels
CancelList: 36Buffer on Hit, Buffer on Block
CancelList: 51Buffer Always
CancelList: 51Execute
CancelList: 36Execute
CancelList: 64Buffer on Hit, Buffer on Block
CancelList: 64Execute
CancelList: 38Buffer on Hit, Buffer on Block
CancelList: 38Execute
AutoCancels
Condition: On Opponent ProximityScript: #922 - TURN_PUNCH_Lv6ScriptTime: 27Distance: 2